Check Out These Two-Player Games for February 14th

Check Out These Two-Player Games for February 14th

February 11, 2019 Off By Ruel

No matter what you celebrate — Valentine’s Day, Galentine’s Day, or Single Awareness Day — this February 14th, nothing beats quality time spent at the tabletop. Whether it’s with your significant other, best friend, sibling, gaming buddy, or a random player at your local cafe, engaging with someone in a two-player game is a fun and memorable experience.

While there’s nothing wrong with flowers, chocolate, a nice dinner out, or any of the most popular gifts during this time of year, why not try something new? Play one of these games designed for two and …


Who didn’t love taking a few whacks at the pinata during childhood birthday parties? The promise of candy raining down from the sky was enough to make any kid take their best home-run swing at the paper mache animal. In Pinata players compete for candies using their numbered cards to gain control of the pinata cards, which all contain candies. Collect enough of one colored candy to earn a medal; the first to three medals wins. It’s a hand management and set collection card game that earns bonus points for its fantastic components: the colorful pinata boards fit the theme perfectly and one look at those candy meeples will have you ready to start swinging … or in this case, playing your cards.


Five years after its release, Patchwork still holds the second spot on Board Game Geek’s ranking of best abstract games. Well-respected designer Uwe Rosenberg (Agricola, Le Havre, A Feast for Odin) has created a two-player masterpiece in Patchwork, which uses Tetris-shaped quilt pieces in this puzzle-style game. On some of those pieces there are buttons that players collect in order to buy more pieces for their quilt. It’s a terrific, tense back-and-forth game that requires players to manage their resources (buttons) carefully. The game is elegant, with an easy-to-learn ruleset and holds up to repeated plays.

7 Wonder Duel

Taking the 7 Wonders script and streamlining down for two players resulted in this arguably better-than-the-original game. You’re in race to advance your civilization, constructing architectural wonders, making scientific and technological advances, and building your military forces. Gain money from cards to purchase better cards from the tableau and if your military hasn’t completely wiped out your opposition after three ages, then score the points on all of your buildings for the win.


Everyone I’ve introduced Akrotiri to has said basically the same thing: there’s a lot of game in such a small box and it’s way more brain burn than they expected. And despite its box size, you’ll still need a good amount of table once you start playing this underrated tile-laying gem. You and your opponent are exploring the sea around the lost settlement of Akrotiri, hoping to find temples. After laying a sea tile, you’ll try to trace a path back to the main island so you’ll be able to sell the resources you discover while trying to uncover those temples. Of course, the market fluctuates so you might not get top dollar for your goods, but you can use that money to fund maps that you complete to earn more points. Akrotiri is an awesome pick-up-and-deliver game that plays in 45 minutes. Your brain may burn in the later rounds as you try to find paths to make deliveries and find temples, but it’s well worth it.